The Gatekeeper

The Gatekeeper is an NPC and later Boss in WarriOrb. He is a former Golem who's purpose was to protect the gates of the realm. When you walk up to him, you can prove your worthiness, where he takes you to the Sunken Sewers until you find a Potion Of Worthiness. At Portal Place, instead of being able to get a potion, you have to fight The Keeper himself in a 2 phase boss fight. You can give the Keeper the XXL chair and in return he will give you a Healstone which is useful in the upcoming battle. Once you go through the portal you cannot return.

Gatekeeper HP:

Normal Mode:

Phase 1: 500 HP

Phase 2: 800 HP

Easy Mode:

Phase 1: 300 HP

Phase 2: 480 HP

Insane Difficulty:

Phase 1: 750 HP

Phase 2: 1200 HP

Attacks (Phase 1)

Attention to the heights- He will summon electric balls with a field between them that you need to jump over in ball form, it will start close together, but the height rises each time there will be 3 of these pillars summoned. After this you have a decent window of time to strike the keeper before his next attack.

Watch your head- The keeper will rain down 3 blue meteors which are moving relatively fast, it is easiest to roll one way and then change directions before getting a few hits on him.

Avoid These- the keeper will throw spiky balls at you, these are relatively easy to dodge, and you have a fair window to hit him in after the attack as well.

Other attack

Attacks (Phase 2)

After draining the Keeper's first health bar, the second phase starts, here he is a darker shade, and has more difficult variations of the attacks as well as a new attack.

Attention to the Heights- The keeper will summon 4 pillars this time, the first being the same size as the biggest pillar in phase 1 and the next few being higher, there is a lot of time for you to hit the keeper after this attack.

Watch out for your Head- Meteors will rain rapidly from the ceiling, it is not a good idea to move in two directions here, so move to only one side until there is a brief lull, then you can head towards the center of the arena to hit the keeper.

Avoid These- The keeper will throw 6 spiky balls at you in two cycles of three, these balls have the same accuracy as in the first phase, but you might fall victim to forgetting about the second cycle.

Do you Really Think You Are Worthy- This attack green bullets and the meteors will rain from the ceiling constantly, they are not too difficult to dodge as long as you are being careful, after the attack you can sneak in a couple of hits on the keeper.